Internship – Physically Based Rendering, Vulkan & Digital Twins
internship
德国 · Ostalbkreis
Industry
物理渲染Vulkan数字孪生计算机图形学
Description
As an intern in the Physically Based Rendering, Vulkan & Digital Twins team, you will collaborate with experienced engineers to develop and optimize cutting-edge rendering technologies. Your responsibilities include:
Implementing and optimizing physically based rendering (PBR) algorithms using Vulkan API to achieve high-performance graphics.
Developing digital twin visualization systems that accurately simulate real-world environments and assets.
Contributing to the design and architecture of rendering pipelines for real-time applications.
Requirements
Currently enrolled in a Bachelor's or Master's degree program in Computer Science, Computer Engineering, or a related field.
Strong understanding of computer graphics principles, including rendering pipelines, shaders, and lighting models.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis