International Positions/Internship – Physically Based Rendering, Vulkan & Digital Twins

Internship – Physically Based Rendering, Vulkan & Digital Twins

internship
德国 · Ostalbkreis

Industry

物理渲染Vulkan数字孪生计算机图形学

Description

As an intern in the Physically Based Rendering, Vulkan & Digital Twins team, you will collaborate with experienced engineers to develop and optimize cutting-edge rendering technologies. Your responsibilities include: Implementing and optimizing physically based rendering (PBR) algorithms using Vulkan API to achieve high-performance graphics. Developing digital twin visualization systems that accurately simulate real-world environments and assets. Contributing to the design and architecture of rendering pipelines for real-time applications.

Requirements

Currently enrolled in a Bachelor's or Master's degree program in Computer Science, Computer Engineering, or a related field. Strong understanding of computer graphics principles, including rendering pipelines, shaders, and lighting models.

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Office Hours: Mon-Fri 9:00-18:00

Position Info

Category
internship
Region
Europe
Location
德国 · Ostalbkreis
Internship – Physically Based Rendering, Vulkan & Digital Twins | Joyedu International