Industry
计算机图形学Vulkan数字孪生物理渲染
Description
As an intern in the Physically Based Rendering, Vulkan & Digital Twins team, you will collaborate with experienced engineers to develop and optimize real-time rendering solutions. Your responsibilities include:
Implementing and optimizing physically based rendering (PBR) algorithms using Vulkan API.
Developing digital twin visualization components for industrial applications.
Profiling and improving GPU performance for complex 3D scenes.
Integrating rendering pipelines with existing simulation frameworks.
Participating in code reviews and contributing to technical documentation.
Requirements
Currently pursuing a Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
Strong programming skills in C++.
Experience with Vulkan or other graphics APIs (DirectX 12, Metal).
Understanding of physically based rendering concepts.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis