Industry
Physically Based RenderingVulkanDigital Twins计算机图形学3D渲染
Description
As an intern in Physically Based Rendering, Vulkan & Digital Twins, you will collaborate with experienced engineers to develop cutting-edge rendering solutions. Your responsibilities include:
Rendering Development: Implement and optimize physically based rendering (PBR) algorithms using Vulkan API. Work on real-time graphics pipelines, shading models, and lighting techniques to achieve high-fidelity visuals.
Requirements
Currently pursuing a Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
Strong understanding of computer graphics principles, including physically based rendering, ray tracing, and shading models.
Proficiency in Vulkan API and GPU programming (e.g.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis