Industry
物理渲染Vulkan数字孪生计算机图形学实习
Description
As an intern in Physically Based Rendering, Vulkan & Digital Twins, you will collaborate with experienced engineers to develop cutting-edge rendering solutions. Your responsibilities include:
Designing and implementing physically based rendering (PBR) algorithms using Vulkan API to achieve realistic visual effects.
Developing digital twin prototypes that integrate real-time 3D visualization with simulation data.
Optimizing rendering pipelines for performance and memory efficiency on modern GPU architectures.
Requirements
Currently enrolled in a Bachelor's or Master's degree program in Computer Science, Computer Engineering, or a related field.
Strong understanding of computer graphics fundamentals, including rasterization, ray tracing, and shading models.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis