Industry
计算机图形学Vulkan数字孪生物理渲染
Description
As an intern in Physically Based Rendering, Vulkan & Digital Twins, you will collaborate with experienced engineers to develop cutting-edge rendering solutions. Your responsibilities include:
Designing and implementing physically based rendering (PBR) algorithms using Vulkan API for real-time graphics applications.
Developing digital twin visualization systems that accurately simulate real-world environments and assets.
Optimizing rendering pipelines for performance and visual fidelity across various hardware configurations.
Requirements
To succeed in this role, you should have:
Currently pursuing a Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
Strong understanding of computer graphics fundamentals, including rendering pipelines, shaders, and GPU architecture.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis