Industry
计算机图形学Vulkan数字孪生物理渲染
Description
As an intern in the Physically Based Rendering, Vulkan & Digital Twins team, you will collaborate with experienced engineers to develop and optimize rendering pipelines for digital twin applications. Your responsibilities include:
Implementing physically based rendering (PBR) techniques using Vulkan API to achieve realistic visualizations.
Developing and maintaining rendering modules for digital twin environments, focusing on real-time performance and visual fidelity.
Optimizing GPU compute and graphics shaders for efficient resource utilization.
Requirements
Currently pursuing a Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
Strong understanding of computer graphics fundamentals, including rendering pipelines, shaders, and GPU architecture.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis