Industry
计算机图形学Vulkan数字孪生物理渲染
Description
As an intern in Physically Based Rendering, Vulkan & Digital Twins, you will collaborate with experienced engineers to develop cutting-edge rendering solutions. Your responsibilities include:
Designing and implementing physically based rendering (PBR) algorithms using Vulkan API for real-time graphics applications.
Developing digital twin visualization systems that accurately simulate real-world environments and assets.
Optimizing rendering pipelines for performance and visual fidelity on modern GPU architectures.
Requirements
Currently enrolled in a Bachelor's or Master's degree program in Computer Science, Computer Engineering, or a related field.
Strong programming skills in C++ and experience with graphics APIs (Vulkan preferred, DirectX 12 or OpenGL also considered).
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis