Industry
物理渲染Vulkan数字孪生计算机图形学
Description
As an intern in Physically Based Rendering, Vulkan & Digital Twins, you will collaborate with experienced engineers to develop cutting-edge rendering solutions. Your responsibilities include:
Designing and implementing physically based rendering (PBR) algorithms using Vulkan API for real-time graphics applications.
Developing digital twin visualization systems that accurately simulate real-world environments and assets.
Optimizing rendering pipelines for performance and visual fidelity across various hardware configurations.
Requirements
Qualifications and requirements:
Currently pursuing a Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
Strong programming skills in C++ and experience with graphics APIs such as Vulkan, DirectX 12, or OpenGL.
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Office Hours: Mon-Fri 9:00-18:00
Position Info
- Category
- internship
- Region
- Europe
- Location
- 德国 · Ostalbkreis